LATIMPE Platform 2020
Wednesday 13. May kl. 11.00–Thursday 14. May kl. 17.00
We are very happy to present Evert Hoogendoorn as keynote speaker at the conference. Hoogendorn is an experienced game designer and responsible for the programme “Ludodidactics” at University of the Arts Utrecht. In his keynote, he will address how the use of technology affect learning and teaching in music education, and how the principles from game design can be used to designing educational programmes.
In February and March all educational institutions around Europe closed due to the spread of the corona virus. Higher music education, as all other sectors, have since then gone through a rapid digitisation process.
How does it affect the students' learning process that physical meetings are replaced by online meetings? What digital tools are being used, and what advantages and challenges do students and teachers face? How can we create inspiring digital learning environments for music students? And can the digitisation improve student-oriented, student-active and student-centred learning?
Looking at digitisation from a learning perspective offers particular opportunities, while at the same time bringing challenges to the table, not the least for the teacher or facilitator of the learning process. There are many questions that deserve to be raised, and we would like to stage as many as possible of them at the LATIMPE platform 2020. Hopefully, we might also find some answers that can inspire and support us to take one or even more steps towards new innovative, effective and convenient forms of learning and teaching how to perform music.
In October 2018, LATIMPE hosted the first Learning & Teaching Platform at the Norwegian Academy of Music in Oslo. The conference gathered 120 students, teachers and researchers from 44 institutions around Europe. In 2019, the anthology Becoming Musicians - Student involvement and teacher collaboration in higher music eduation was published, including many of the contributions to the conference can be read.